Dee, Dooey, and Benny playing video games in Benny's apartment. Benny sucks at video games. They could probably use a bigger couch.
Dee and Dooey were some of the few people Sylvie was capable of lifting while flying. Given how much Dooey has grown in the past year, he's beginning to realize Sylvie might have a hard time saying "no" when asking her for a quick trip to the convenience store now.
Being the owner of an apartment complex, Vanessa turned the basement into a community gym, free for all to use! She and Benny both designed it and they're both very proud. They work out in it almost everyday.
Pizza Tower cross-over-y fan art. Dee as Peppino, Dooey as Gustavo, Rita as Brick, and a certain hot dog.
I had a dream one time that Pen Ward (creator of Adventure Time) and Matt Groening (creator of the Simpsons and Futurama) teamed up and made an animated adult sci-fi comedy. This was the main character(s?), a species of alien that fuse once they get "married." It was very well-received in my dream.
Sometimes I like to fire up my random character generator and draw the results. This one was something along the lines of "Tall, chubby female fox in office clothes. She has a friendly demeanor and likes to talk a lot." Maybe she's Ziva's wife or girlfriend or something.
My Halloween icon for 2022. Dee's hat was originally inspired by Marx from the Kirby series, so I figured it would be fitting.
For Halloween, I usually do something with Sonja. Here she is storming a castle in her beast form. Fun fact: I built the background in Roblox and drew over it.
I have a few game concepts in my head that I'd like to maybe make one day. One of them is a spiritual successor to Ribbit King, named Rabbit Rally. I have a few NPC designs and this is one of them: a super-smart frog girl who has the ability to speak using the technology in her backpack. Her overall color scheme is a reference to Skitter from Ribbit King.
A game concept I'd absolutely want to make one day is a kart racing game like CTR or Mario Kart. In college, I designed a very, very light design document for the game for my capstone class. The document featured pictures and explanations of tracks, characters, NPCs, game mechanics, features, and more. Every once in a while, I like to add to it.
Beatrice is actually one of the few NPCs who made the cut in the original document; I had to cut quite a lot to meet the time period. Beatrice is one of Cobbler's many sisters, a miner who works in the honey mines. She's charismatic and smart-mouthed, but loves her place in the hive. She's a heavy-weight character who has a high top-speed but bad turning.
A track concept for Dee's Grand Prix: a giant backyard littered with plastic Hot Wheels tracks that swerve through a playground and through the trees. Mainly inspired by those Hot Wheels GoPro videos on YouTube, I would've loved those as a kid.
A track concept for Dee's Grand Prix: a sprawling underwater lab. The lab is owned by the referee of the aforementioned Rabbit Rally who is currently nameless. They're a hyper-intelligent axolotl who moves around on land using a mech body with a jar of water in the middle. In their spare time, they love to create new life forms and hybrids in this udnerwater sea lab.