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Iirma

Iirma is a young swamp imp who's a bit of a prankster with a short temper and major potty mouth. She often jokes around and can sometimes get carried away with teasing others, though it's mainly to hide her own insecurities. Despite this, she can be pretty easy to get along with. She's about 22 years old and considers Rackell to be her best friend. She's a part of a diplomatic peace-keeping group for the Kingdom of Kazway, where she contributes her crafty thieving and spying skills to steal from criminals. She loves to travel the world, partake in different cultures, and most importantly, try as many foods as possible. Her job allows her to do all of these things.

Because of her behavior, many people are surprised when they learn that she's the princess of the small-ish swamp imp kingdom of Oozlong. Oozlong is in economic shambles due to the poor leadership of her greedy parents. Being nothing like them, Iirma spent her youth stealing her parents' fortune just to circulate it back into the economy. She got better at sneaking around as years went by, since her parents kept upping the security and finding new ways to lock her in her room. Once she started working for the neighboring Kingdom of Kazway, she started giving away large portions of her pay (and stolen goods) to Oozlong's citizens to ensure they don't go hungry. She's surprisingly humble about it and the people see her as a Robin Hood-esque savior because of it. In reality, she's the only thing stopping people from beheading her parents. She absolutely despises the thought of having to run the kingdom someday. Because she grew up in a life of luxury, she's quite tall for a Swamp Imp.

She has a special staff that has a wide variety of functions. She can simply use it as a fighting staff, a grappling hook to grab things or swing from, a pair of nun-chucks, and more.
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